Make Game Cloning Open an Editable Draft Before Publishing #775
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automated
code-quality
component: admin dashboard
component: backend
component: billing
component: content management
component: faqs
component: game genres
component: game lists
component: game reviews
component: game search
component: games
component: internal notifications
component: platforms
component: security
component: tests
component: user api
component: user badges
component: user blogs
component: user consoles
component: user favorites
component: user friends
component: user notifications
component: user profiles
component: user site notifications
component: user wishlists
component: web design
dependencies
javascript
php
priority
high
priority
low
priority
medium
security-hotspot
source: codex
source: sonarqube
status
awaiting feedback
status
backlog
status
done
status
in progress
status
in queue
status
in review
status
needs codex review
status
needs investigation
status
wontfix
type: bug
type: documentation
type: feature
type: improvement
type: regression
type: task
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2 participants
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Reference
MyVideoGameList/myvideogamelist.com#775
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Game DB admins need cloning to create an editable draft or prefilled edit step before the cloned game becomes visible as a live public entry.
The current admin clone flow confirms the source game, immediately replicates it into a live game record, and redirects to the edit page. That makes platform changes, title corrections, boxart changes, and other clone-specific edits race against members seeing an unfinished duplicate.
Scope
Admin\GameController::storeClonebehavior after an admin chooses to clone.Acceptance Criteria
Test Coverage Required
vendor/bin/pint --dirty --format agentbefore implementation closeout if PHP files change.Progress Checklist
vendor/bin/pint --dirty --format agentif PHP files changedCloning should lead to edit an entry not instant cloneto Make Game Cloning Open an Editable Draft Before PublishingRe-review after the agreed scope change to a prefilled clone form:
The branch codex/issue-775-prefilled-clone-form meets the revised intent of this issue. The clone flow no longer creates a live duplicate on the initial Clone click. Admins land on a prefilled manual-create form, can change title, platform, metadata, and boxart before saving, and the new game record is inserted only when that reviewed form is submitted. After submit, the admin is redirected to the edit page for the newly created cloned game.
Checklist mapping:
Notes on changed scope:
Verification run: