Make user game lists more mobile friendly #825
Labels
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automated
code-quality
component: admin dashboard
component: backend
component: billing
component: content management
component: faqs
component: game genres
component: game lists
component: game reviews
component: game search
component: games
component: internal notifications
component: platforms
component: security
component: tests
component: user api
component: user badges
component: user blogs
component: user consoles
component: user favorites
component: user friends
component: user notifications
component: user profiles
component: user site notifications
component: user wishlists
component: web design
dependencies
javascript
php
priority
high
priority
low
priority
medium
security-hotspot
source: codex
source: sonarqube
status
awaiting feedback
status
backlog
status
done
status
in progress
status
in queue
status
in review
status
needs codex review
status
needs investigation
status
wontfix
type: bug
type: documentation
type: feature
type: improvement
type: regression
type: task
No milestone
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1 participant
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Reference
MyVideoGameList/myvideogamelist.com#825
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User game list pages need a more compact mobile layout. A user reported the issue from Android Chrome screenshots of public list pages such as
/list/andrewstenceland/list/jimmyb: each entry renders as a tall block with repeated labels for rating, ownership type, priority, difficulty, hours, started, and finished. On long lists, especially a completed tab with hundreds of games, the page requires a lot of scrolling before users can scan titles or reach the load-more/footer controls.The screenshots also show the status tab row cramped on mobile, with neighboring tabs partially visible/cut off. The core problem is that the mobile card view prioritizes every metadata field by default, even when most fields are empty or repetitive.
Scope
/list/{username}./list.Proposed Direction
Acceptance Criteria
Test Coverage Required
GameListPageTestto assert the mobile card markup exposes compact entries and an accessible expand/reveal control.npm run buildif shared frontend assets change.vendor/bin/pint --dirty --format agentif PHP/Blade files change.Progress Checklist
GameListPageTestcoveragenpm run buildif frontend assets changedvendor/bin/pint --dirty --format agentif PHP/Blade files changed